However, occasionally it happens player cant get any other type of victory then heroic victory. Heroic victories against players are not be allowed. This is to make it fair for people who are defeated by players that come before them in the turn list.Armies standing in a settlement when defeated are excluded from this rule. Armies that are defeated in battle by a player that comes after them in the turn list may not move the following turn.
#Game of kings the blood throne forum manual
In some matches manual battles against AI will be allowed. Screenshots must be posted with: odds and result screens, mouse over the odds bar to show the ratio, the armies involved with their banners visible on the campaign map, unit card of siege unit must be visible if used to directly assault settlement. You can cross lands of a faction that hasnt played its 1st turn yet, if your army doesnt stand in enemy territory after its movement). No one turn peace ( although you cannot attack land of an enemy faction, if they hasnt played their first turn yet. You can see when this bug occurs, as the enemy army enters the fort and then leaves it.ĥ) Attacking ships inside the port - Attacking ships that are inside ports is not allowed.Ħ) Recruitment pool fill up - Quing up units in the recruitment sloots to increase artifically units/agents maximum number you can recruit in one settlement.ħ) Recruting mercenaries in forts with depleted movement points - Using forts to get illegal maximum movement points to mercenaries in a depleted army.Ĩ) Using ships to get more movement range - Using ships to give more movement range to armies on seas. Navy inside ports attacked bug: no using this bug to attack ships which are inside ports.Ĥ) Yoyo armies\forts bug: no attacking an army which the bug has been used on multiple times. Attacking an army which the siege reinforcements bug applies to is not allowed Suiciding your faction is not allowed, and may result into your removal from the HS.ġ) The naval fort bug: No using ships to bypass a fort's or a settlement's Zone of Control.Ģ) Ambush fort bug: No luring men in ambush position into ZoC of forts\settlement's as such robbing them of their movement points.ģ) Siege reinforcement bug: when the army is adjacent to a fort or a settlements that has been put under siege it cannot reinforce armies adjacent to him which he should have been able to reinforce on normal occasions.
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No exploits/bugs allowed.Posting defeats, making walls of units on map to disallow enemy agents to move and stomping/killing agents with units, surrounding armies/navies to deny retreat, intentionally spreading a plague with agents/units, stepping on a merchant to remove him from a trade resource, exploiting AI factions ( for example demanding/accepting money or settlements from AI factions), and more. Night's Watch and the lands beyond the Wall are our of bounds!
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You mut notify next played in turn order its his turn House Tully/Frey - OPEN (subbed by Greens)